![]() ![]() ![]() Because we so often play video games relying primarily on sight, when we must play predominantly on sound it makes the game much trickier. Sounds easy, right? It turns out that it's not quite as easy as it seems. As the music starts, players will see that they must perform a flicking motion on the DS touch screen in order to drive a bolt into two moving squares, each featuring a circular hole. In this mini-game, as with any exercise, players are given a short tutorial and practice session in which they can master the basic skills needed. Upon first booting the game, only a single mini-game is available for play, Built to Scale. Playing Rhythm Heaven requires players to hold the DS book-style, similar to the Brain Age titles. Mini-games make up the bulk of the game, but as players both beat the main rhythm mini-games and earn medals and perfects on them, they will gain access to the café (for listening to music), rhythm toys, and endless rhythm games. ![]() Rhythm Heaven is comprised of a few different parts. ![]() Minor flaws aside, the game is extremely addictive and challenging. Created by the same team responsible for Nintendo's popular WarioWare series, Rhythm Heaven is very much in the same vein, with the exception that all of the actions are now performed in concert with the beats in a song. Rhythm Heaven, known as Rhythm Tengoku Gold in Japan, is the latest formerly Japan-only Nintendo title to make its way stateside. ![]()
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